Checkpoint 1 - PLAYER MOVEMENT


Checkpoint 1 - PLAYER MOVEMENT

This week’s progress includes:

- A change of the concept design.

The game was intended to use Mini Merchant gameplay, which uses clicking and dragging of the resources to the cooking area. The idea has changed, a player has been created and it moves around the playing area. It will later pick up the resources needed for cooking from the farm and put them down on the kitchen bench.

- A tilemap using 2D pixel art assets for both farm and kitchen area.

- Player movement using WASD key.

- Filling the farm with plants and trees, where you can click on to produce the resources. All resources are set to produce randomly on each game (between 1-4 maximum, depending on the number of plants and trees available), and cooldown time before they can start producing again (cooldown time between 60-120 seconds, depending on the number of plants and trees available). Maximum number and cooldown time can be easily adjusted for smooth gameplay in the future.

Plan/ target for next week:

- Ability for the player to pick up the resources from the farm and drop them at the cooking area.

- Starting to develop a way to build the dish from the ingredients (3 or 4 ingredients for each dish is what I have in mind)

- A list of all the dishes with each of their ingredients

Feedback got from other students:

- Sprites that were used for animation were not properly sliced (a tiny bit of black that appears at a weird spot when it moves)

- To fix the colliders and order in layer so that the player walks properly, bumps onto surrounding objects without looking weird.

What I have done after getting the feedback:

- Have fixed the colliders between player and surrounding objects, overall player movement is now looking much better.

References:

Downloaded a bunch of assets for the game:

https://zeschpix.itch.io/pixel-foodfruitvegetables

https://limezu.itch.io/moderninteriors

https://limezu.itch.io/serenevillagerevamped

https://bagong-games.itch.io/hana-caraka-crops-pack

I have also used ChatGPT to help me go through the coding of player movement and trees producing resources.

Files

farmtoplate Play in browser
83 days ago

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